Combat racing
In developmentVehicular combat racing in 3D, and the one game here that is not a browser tab. It is a desktop build in Godot, and it is still being put together.
Not playable yet
Desktop
Machine guns and rocket launchers bolted to cars that handle like cars — weight, grip and a nose that washes out if you ask too much of it — rather than to hovering weapon platforms.
Three upgrade tracks bolt on between races: armour, engine and weapon, each in tiers. Bots drive to waypoints and will wreck you rather than politely follow the racing line.
There is no art in the repository beyond a placeholder icon — no models, no textures, no track dressing. Rather than stretch a 128-pixel glyph into a header image, this page does without one until the build has something worth photographing.
Built with : Godot · GDScript